rp_amsterville
To those replying saying "OMG WTF U FAG WAT ABUT CRAP HEAD AND TOMASAS" so I forgot two people, you're missing the god damn point of the post!
Quote from: Heineken on August 05, 2011, 07:24:05 PMrp_amstervilleYes yes yes yes yes. I remember playing that on hl2dm and loved it. So much passive from the shops, but we should put an npc in the un-unlockable gunshop for guns and make them expensive as balls.
Then you create a hierarchy, where the players whom can obtain weapons will have full control over the server, and be able too RDM without intervention. This will lead to players breaking rules such as propkilling because they will feel confined/unable to fight against people whom may oppress them under a mingey-manner.Now... You see why you can't simply just raise/lower gun prices? You do one thing you damn another. If you honestly wish to stop people from killing one another you would lua code a system which would put wanted on anyone who kills a player regardless if a cop sees them or not. At the same time for thigns such as, "herp money makers" you would have cons. Money Printers just exploding isn't a con... A hinder yes, but not a con. Money Printers should actually make the noise of something printing, and require ink to produce cash... Likewise it should produce cash in smaller but faster amounts. Also... Get out of modern day, and stop impending rules which restrict roleplay.
Then you return to the reality that a majority of RP'ers can't get a hardon without guns.