Author Topic: Citizen Clothing  (Read 34242 times)

Offline raged

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Re: Citizen Clothing
« Reply #60 on: January 22, 2013, 02:24:54 AM »
thing is about game content these days is that internet speeds have gone up a fair bit so something like 50mb isn't much at all, especially with the workshop features it's not really a hassle.

Offline aeiou

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Re: Citizen Clothing
« Reply #61 on: January 22, 2013, 07:21:00 AM »
If we get Dave's permission I'm all for it, I just don't want to upset him is all

Offline smt

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Re: Citizen Clothing
« Reply #62 on: January 23, 2013, 11:22:33 AM »
hello



So I've whipped up some screenshots of the models we can pick from, I'm gonna suggest, unless everyone agrees otherwise, that we don't use all of them, mainly because a few look a bit odd and in total (roughly around 20-25) it would probably run a larger size than most people would like, so, in my opinion the best way to do this would be as a community pick the models you DON'T want, and aim for around 10-15 models we do want (8 from male and 8 from female would be 16, or if we all want to save space/downloads 4 from male and 4 from female might be better)

Pics:

Gallery link: http://imgur.com/a/edSxv <-- The male images in this one are not to be used~

Females:
Click to see the original size.
Click to see the original size.
Click to see the original size.

Fixed males:
http://imgur.com/a/wtuo2
Click to see the original size.
Click to see the original size.
Click to see the original size.
Click to see the original size.

A lot of the pics are bad, so any of you want a more detailed/closer image of one particular model just ask and I'll upload one. Also some of the necks are fucked, not sure if it's my end or the models being derps.

Once we've decided on some of them to keep I'll have to go through and hunt for the facemaps and repackage them all which will probably take some time (a couple days as I have IRL things to do over the next few days) but yes, as long as Alex agrees we should be able to get some of these on the server~
« Last Edit: January 27, 2013, 11:53:11 AM by Smt »



Offline smt

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Re: Citizen Clothing
« Reply #63 on: January 23, 2013, 11:56:35 AM »
YESYESYYESYEYSEYSEYSEYSEYSEYSEYSEYSEHSYHEAYGILDFGJKND

The only thing that concerns me is that people in the cities should all have citizen uniform on. Also, if they're caught by a CP in the city and have a different skin that one with normal citizen clothing, they may get stopped by ignorant CP's that don't pay attention to descriptions.

We could use some for outlands too, they wouldnt just be for city, and why not just say they're another type of C45 jacket or something



Offline Mr. Pettit

Re: Citizen Clothing
« Reply #64 on: January 23, 2013, 12:00:11 PM »
Would make sense. I don't think those jumpsuits would keep you very warm at all.

Offline Statua

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Re: Citizen Clothing
« Reply #65 on: January 23, 2013, 02:00:47 PM »
Ok. Megusta....

The ones I think should be canned are:
Male 27 (Barny... noo)
Male 18, 28, and 30 (Look too similar to ones already in source)
Male 17 and 19 (hats, I can see problems. Plus arent we getting hats anyway?)

Famale 13 and 15 (mossman and alyx. noooooooooo)
Female 10 and 14 (look too similar to the ones already in source)


The ones that should be restricted to outlands due to apparel:
Female 24, 26, and 30 (2 have camo, one is, well yeah)



Offline raged

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Re: Citizen Clothing
« Reply #66 on: January 24, 2013, 07:03:51 AM »
The ones that should be restricted to outlands due to apparel:
Female 24, 26, and 30 (2 have camo, one is, well yeah)

It could be created as a type of clothing item and if anybody in city is found with it then it could be like a level two contraband. Similar to the resistance vests yet not as serious.

Offline Frolie [Jellykid]

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Re: Citizen Clothing
« Reply #67 on: January 25, 2013, 09:08:56 AM »
I like this TnB stuff a lot. I'd say nix the Alyx and Mossman head splices, and I'm personally a little iffy on the headband models, but I could see people using them.

All of the non-clothing adjusting options should be available in character creation, and everything else through admin approval, by which I mean you should need two or three admins to approve of your roleplay before you model is swapped.

(As a side-note, I could see Layla as female 24 or 25, and a new character I'm lining up as female 28 or 29 :D)
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Offline Statua

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Re: Citizen Clothing
« Reply #68 on: January 25, 2013, 01:03:27 PM »
I based Violets clothes and hair off female 28 if you see my character sheet :P


Offline jonco

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Re: Citizen Clothing
« Reply #69 on: January 26, 2013, 08:42:38 PM »
i'd like a citizen with atleast a camo jacket.

Offline Elions

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Re: Citizen Clothing
« Reply #70 on: January 26, 2013, 09:04:53 PM »
For City i'd go with...

9, 12, 11, 16, 27 and 19 for females

18. 15. 19, 20, 26 and 2 for males

As for Outlands...

21, 30, 19, 23, 28 and 27 for females

17, 19, 27, 23, 26 and 30 for males

Hope this helps :T

Offline Would you like some 3.14159265?

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Re: Citizen Clothing
« Reply #71 on: January 26, 2013, 09:40:38 PM »
Ok. Megusta....

The ones I think should be canned are:
Male 27 (Barny... noo)
Male 18, 28, and 30 (Look too similar to ones already in source)
Male 17 and 19 (hats, I can see problems. Plus arent we getting hats anyway?)

Famale 13 and 15 (mossman and alyx. noooooooooo)
Female 10 and 14 (look too similar to the ones already in source)


The ones that should be restricted to outlands due to apparel:
Female 24, 26, and 30 (2 have camo, one is, well yeah)

Butbut Male 27 is the closest comparison I can make to Keiji

Offline smt

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Re: Citizen Clothing
« Reply #72 on: January 27, 2013, 11:01:37 AM »
I just noticed I made a massive mistake with the male character models, not sure why I didn't notice it before, but some of them are labeled incorrectly and I've missed some out, so I'm gonna have to remake those images... sigh

Updated male pictures:

http://imgur.com/a/wtuo2

Click to see the original size.
Click to see the original size.
Click to see the original size.
Click to see the original size.
« Last Edit: January 27, 2013, 11:52:29 AM by Smt »



Offline Zail

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Re: Citizen Clothing
« Reply #73 on: January 28, 2013, 01:23:21 PM »
Alright, so I was basically looking for some combine reskins when I found a few skins for citizens and one for rebels

Feel free to post your thoughts, was just wondering to bring these up.

Offline Darkshifter98

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Re: Citizen Clothing
« Reply #74 on: January 28, 2013, 05:55:02 PM »
Alright, so I was basically looking for some combine reskins when I found a few skins for citizens and one for rebels

Feel free to post your thoughts, was just wondering to bring these up.
The skins look pretty cool, but I don't like the thought of having a re-skin dropped into my lap through the fast dl. If they were optional or made as a separate model I'd be fine with that.
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