Author Topic: rp_ineu_pass_v1b_night  (Read 7071 times)

Offline Statua

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rp_ineu_pass_v1b_night
« on: February 24, 2012, 04:14:08 PM »
Was requested by TnB. Only took about 30 minutes prepping it. I fixed a couple cracks and missing textures. Also took the mountains out of the skybox. Was too lazy to make them darker and the texture has a fullbright setting on it. Added external lights and changed the soundscapes. Modified the river water to make it shiny and pretty. Removed the areaportals in the tunnel that dont work. Removed the screen overlay at spawn. Here it is:
Click to see the original size. Click to see the original size. Click to see the original size.

DOWNLOAD: >HERE<
« Last Edit: February 24, 2012, 04:28:33 PM by Statua »


Offline Kom????k

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Re: rp_ineu_pass_v1b_night
« Reply #1 on: February 24, 2012, 04:54:20 PM »
We must have this on Outlands, although I love the map already, Night maps, I love even more. Must have.


Offline wag1

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Re: rp_ineu_pass_v1b_night
« Reply #2 on: February 24, 2012, 07:31:07 PM »
I would say yes if you lit the areas that are dark, and made them more RPable/inhabitable. (Ownable doors, more shacks/places to live in.)

Offline UnKuT

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Re: rp_ineu_pass_v1b_night
« Reply #3 on: February 24, 2012, 07:37:53 PM »
I would say yes if you lit the areas that are dark, and made them more RPable/inhabitable. (Ownable doors, more shacks/places to live in.)
This, as long as they were lit with reasonable means, such as candles, fires, etc. Lamps and such may also be used of course but all within the sense that life has basically degraded and that it is harder to find and use electricity nowadays.
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Offline FPSRussia

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Re: rp_ineu_pass_v1b_night
« Reply #4 on: February 24, 2012, 11:53:05 PM »
I like this allot.. It shows the beauty of night on a marvelous map. I think we should have it for Outlands, me like.
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Offline UnKuT

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Re: rp_ineu_pass_v1b_night
« Reply #5 on: February 25, 2012, 07:49:51 AM »
I personally like this because most of the times I can only manage to play at night, when the server is getting decently populated, and so this map would just further immerse more :3
Location: Outlands of City 45, Eastern Europe
Subject: Dexter Sunderland, Male
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Re: rp_ineu_pass_v1b_night
« Reply #6 on: February 25, 2012, 09:02:58 AM »
 This map needs nighttime atleast. It shows the beauty of the Outlands, especially in the night. This is what we need.

Re: rp_ineu_pass_v1b_night
« Reply #7 on: February 25, 2012, 05:35:37 PM »
This map looks amazing. I can't wait to check it out. Nice work  :)

Offline Bu11et90

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Re: rp_ineu_pass_v1b_night
« Reply #8 on: February 26, 2012, 01:12:18 AM »
Well instead of making another night map, you could try to get a day/night cycle script. Ive seen in Evocity rp servers from time to time. would be interesting for the sun and moon to move with the time as well. make some nice sunsets/rises.
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Offline UnKuT

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Re: rp_ineu_pass_v1b_night
« Reply #9 on: February 26, 2012, 01:29:53 AM »
Well instead of making another night map, you could try to get a day/night cycle script. Ive seen in Evocity rp servers from time to time. would be interesting for the sun and moon to move with the time as well. make some nice sunsets/rises.
/Support, though I suggest we still use Statua's map.
Location: Outlands of City 45, Eastern Europe
Subject: Dexter Sunderland, Male
Assignment: Maintain the personal safety of key Resistance members

Offline Statua

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Re: rp_ineu_pass_v1b_night
« Reply #10 on: February 26, 2012, 03:55:41 PM »
Well instead of making another night map, you could try to get a day/night cycle script. Ive seen in Evocity rp servers from time to time. would be interesting for the sun and moon to move with the time as well. make some nice sunsets/rises.
Yeah I've been looking for some stuff to get that. Next update will probably have an environmental control station.


Offline Bu11et90

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Re: rp_ineu_pass_v1b_night
« Reply #11 on: February 28, 2012, 11:22:53 AM »


If you thinking of weather, There was a server that had Thunder,Rain,and even a Tornado. Though the tornado would drag people and items into it, it was quite interesting to watch. (or atleast seeing idiots drive cars straight into it and dying.) 
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Offline Calo Nord

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Re: rp_ineu_pass_v1b_night
« Reply #12 on: March 10, 2012, 07:14:46 PM »
This looks nice, and weather would be awesome like Thunderstoms

Offline TorrentGamer ?Romney2012

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Re: rp_ineu_pass_v1b_night
« Reply #13 on: March 13, 2012, 01:53:38 AM »
Great map, but maybe you should considering having a basic wire system that is hooked up through the river. As if people set up a few crummy electric spot lights over the river, giving a bit more light to the map.
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