Recently started an attempt at doing a firearm for the first time. In college, I was mainly doing environments and objects for those environments along with a brief bit in character sculpting, so I thought I'd give it a go to model a G36C with no polygon budget initially, but when it gets to the end I will attempt to cut down on the polycount as much as I possibly can and clean up the topology.
I will update this thread on any progress I make.