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Ineu Valley 2
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Topic: Ineu Valley 2 (Read 15626 times)
Statua
INEU CREATOR
Gold Member
Posts: 4,242
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Re: Ineu Valley 2
«
Reply #15 on:
December 18, 2013, 06:46:47 PM »
Was checking out other forms of lighting. I think this one's pretty cool. A new feel to the Ineu series is good.
Ill probably tone down the HDR a bit of course.
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Teitoku Ippan
weeaboo faggot
Gold Member
Posts: 2,646
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Re: Ineu Valley 2
«
Reply #16 on:
December 18, 2013, 06:50:08 PM »
might want to change skybox to reflect the lighting change lol otherwise looks nice
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Statua
INEU CREATOR
Gold Member
Posts: 4,242
Awards
Re: Ineu Valley 2
«
Reply #17 on:
December 18, 2013, 07:30:50 PM »
Quote from: Teitoku Ippan on December 18, 2013, 06:50:08 PM
might want to change skybox to reflect the lighting change lol otherwise looks nice
Thats the skybox that goes with that lighting style <.< Its from outlands10a
Post Auto-Merged: December 19, 2013, 06:36:54 PM
I got it tuned just right
«
Last Edit: December 19, 2013, 06:36:54 PM by Statua [OCRP2 Reborn]
»
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Statua
INEU CREATOR
Gold Member
Posts: 4,242
Awards
Re: Ineu Valley 2
«
Reply #18 on:
December 21, 2013, 05:22:55 PM »
Added shit. Also, if you guys wanna help me, here's a link to this version. Please report shit you find and if you really wanna help, hunt for floating props and holes in the displacements.
>>Click to download rp_ineu_valley2_alpha<<
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Nicknero
Hatsune
Miku
Gold Member
Posts: 5,032
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Re: Ineu Valley 2
«
Reply #19 on:
December 21, 2013, 06:19:56 PM »
Sweet. I'll post my list of issues I find right here:
Spoiler
for
Hiden
:
Prop sticking out on the back (I clipped half in the wall so you know which prop it is. Same room as the generators above)
Missing textures on the construction poles.
This might be raised a little bit to match height. (Smooth transition instead of a sudden step up?)
Weird placement at the tunnel entrance (Further back on the top forest area of the above picture)
This tunnel:
Another weird placement at another tunnel entrance
This tunnel:
Missing waterfall textures
Small tear in placements
Here:
Open doors clip through these poles
Uhm... Are these pipes supposed to be props that used to be above near the ceiling? (They also get stuck between the pile of tires and the door if the door opens.
Weird white water texture? (The edges of the water seem to be normal though. Which makes it so weird)
Map leak
More white water
Strange huge hole in the walls (Right side of Silo control room)
Small tears in the map inside some tunnel
Here tunnel:
Small leak in big tunnel (Both sides of the road)
Tree clipping inside a building
Missplaced prop
Strange placement (At the sharp U turn inside the creepy spider/antlion tunnel)
«
Last Edit: December 21, 2013, 06:30:03 PM by Nicknero1405
»
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Ineu Valley 2
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