I don't think sector 6 should be completely illegal. Citizens could be searched and made to apply. If they have contraband or a certain number of points, then they can't enter.This approach would stop mingerunning and lolrebeling to an extent. Sector 6 would no longer have the same allure of "illegal-ness" or danger.It would also increase opportunities for roleplay- both for CPs and citizens. Citizens would have more incentive to be good and cooperate, because low points mean they can enter without danger of a PK. Citizens in Sec6 would also need to use more discretion. They will need to watch who they talk to, now that neutral and loyalist citizens can enter the sector.When I suggested this via steam chat, Rofl turned it down... but I'm putting it up here for other players to examine.