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rp_headattackcity update and preview
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Topic: rp_headattackcity update and preview (Read 5824 times)
SoldierRob
Posts: 18
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rp_headattackcity update and preview
«
on:
June 17, 2011, 09:37:29 AM »
Hey i added more new features to the map i made some screenshots
im only on 51% of the max brushes so i will build more
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Bromine
Posts: 432
Re: rp_headattackcity update and preview
«
Reply #1 on:
June 17, 2011, 10:44:48 AM »
-mismatched sky fog color
-blocky brushes
-90 degree, linear roads
-some unfitting textures
I like the screenshots but there is room for improvement. Lots of it.
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Statua
INEU CREATOR
Gold Member
Posts: 4,242
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Re: rp_headattackcity update and preview
«
Reply #2 on:
June 17, 2011, 11:25:29 AM »
Remindes me of an old rp map like oviscity. Telephone lines need more slack. Buildings need lots more detail, the layout still makes no sense.
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BltElite
Gold Member
Posts: 1,589
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Re: rp_headattackcity update and preview
«
Reply #3 on:
June 17, 2011, 11:31:30 AM »
Seems to blocky to me.
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what
Crap-Head
#OCRP2
Gold Member
Posts: 4,029
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Re: rp_headattackcity update and preview
«
Reply #4 on:
June 17, 2011, 02:43:24 PM »
Quote from: King Blt the III??rd on June 17, 2011, 11:31:30 AM
Seems to blocky to me.
Agreed.
Also dont make 2 threads. Stick with one and just put updates and pictures in that.
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Please do not add me on Steam because you have in-game problems. Make a thread in the correct board on the forum and i will respond to that whenever i have time.
ghostface killah
Anime King
Gold Member
Posts: 133
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Re: rp_headattackcity update and preview
«
Reply #5 on:
July 07, 2011, 09:12:57 AM »
Cool map where you get your ideas wallmart?
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rp_headattackcity update and preview
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