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Half-Life 2 Roleplay / Re: High Command RP Ramble
« on: March 29, 2013, 12:21:22 AM »
What I mean by 938 going rogue isn't him just straight out going behind the Union's back and leaving. I mean he committed an anti-Union act. He assisted an anti-citizen which is a pretty big decision that can result in ultimately fucking up your character's life literally. And if it was out of sympathy, that's a pretty big step just for being sympathetic. The furthest I've attempted on 495 along the lines of sympathy is giving someone a warning instead of beating them. But what he did was commit a rogue act, and should be treated that way. So if we did catch 938 and apparently everything up to the point of us confronting him with Elizabeth after all the confusion, we were called out for metagame because the citizen who called it in was too far away and spawned a request device to call it in. (I think) So then there's the IC perspective you can put into account. I would think at least ICly that there's cameras installed in the various areas of the nexus. So all of the rp that was going on inside the medbay was recorded and logged. Or if 938 deleted that, It's going to be detected.
But that's debatable. It was brought up by other admins but I honestly don't care at this point if It's voided or not. Eventually 938 would be caught and amputated for that and Elizabeth would be executed. Oh well.
And I can agree with twinkletoes by this, as he pulled my comment as an example. Airborne was very busy with what I can only assume was his new job. Real life comes first, yes. But then when he does have time to come on and there's a truckload of backed up shit including projects like the vests I had been working on for days, and he's doing something that at the time was so god damn stupid I couldn't believe it everyone there including myself didn't know what to think. We take the time to rp developing our projects just so 938 can say "go ahead" over the radio to give you a gun and let you go. That is what he means. High command is very minimal work. You set up a frame, say yes or no to questions while trying to keep the peace by being tough. Which doesn't essentially mean you need to be pissed off 24/7. I argued about HC's process of dealing with situations a while back. What I saw was a bigass moodswing when you hit OfC/DvL. 270 was a prime example of "ripping spines" when anyone spoke. I hated that, so when I got to AmU, then OfC and eventually DvL/Section OfC I kept a laid back, calm and calculated shell around my unit. Inside he's scared of screwing up and still learning himself; Most of the Units he leads are years older than he is.
That's what I mean by the way you roleplay as high command. Breaking the UU's rules or abiding by them isn't your only two choices.
But that's debatable. It was brought up by other admins but I honestly don't care at this point if It's voided or not. Eventually 938 would be caught and amputated for that and Elizabeth would be executed. Oh well.
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Everything took "second place" to our rp because it was the current rp going on. He couldn't be like "I'm going to get you out", walk five feet, then go off and help a unit because they requested him. RP is RP. Perhaps afterwards, if the shit sort, hadn't happened, he would have been more than happy to help you guys, but he was busy letting my character go. You complaining about not being able to have first priority is an ooc problem, not an ic. Also, we weren't cybering, thanks.
And I can agree with twinkletoes by this, as he pulled my comment as an example. Airborne was very busy with what I can only assume was his new job. Real life comes first, yes. But then when he does have time to come on and there's a truckload of backed up shit including projects like the vests I had been working on for days, and he's doing something that at the time was so god damn stupid I couldn't believe it everyone there including myself didn't know what to think. We take the time to rp developing our projects just so 938 can say "go ahead" over the radio to give you a gun and let you go. That is what he means. High command is very minimal work. You set up a frame, say yes or no to questions while trying to keep the peace by being tough. Which doesn't essentially mean you need to be pissed off 24/7. I argued about HC's process of dealing with situations a while back. What I saw was a bigass moodswing when you hit OfC/DvL. 270 was a prime example of "ripping spines" when anyone spoke. I hated that, so when I got to AmU, then OfC and eventually DvL/Section OfC I kept a laid back, calm and calculated shell around my unit. Inside he's scared of screwing up and still learning himself; Most of the Units he leads are years older than he is.
That's what I mean by the way you roleplay as high command. Breaking the UU's rules or abiding by them isn't your only two choices.