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Messages - TOMASAS

Pages: 1 [2] 3 4 ... 16
16
Support & Help / Re: New payment processors?
« on: June 02, 2013, 06:45:31 AM »
I fully support Google Checkout and pretty much any Bitcoin payment system.

17
Bug Reports / Re: LOOC bug, maybe using console.
« on: May 23, 2013, 10:47:10 AM »
It's because the chat doesn't have wordwrapping and karma can't reproduce it is because of his resolution too big. The screenshot is 1366x768.

18
News and Announcements / [May 12, 2013] Harbor Roleplay Update
« on: May 11, 2013, 07:34:49 PM »

Server Update


Changes:
  • Added a fishing rod to fish with.
  • Added player statistic tracking (OS, mounted games and such).
  • Added a physgun color option to the CG store.
  • Added the ability to change other players' physgun colors in the CG store.(Have fun making your friends physguns pink)
  • Added /apm for admins to PM players.
  • Fixed intro screen running too fast.
  • Made intro screen materials use "smooth" setting.

These changes will apply once the servers restart.

19
Donation Questions and Trades / Re: Haven't gotten in-game money.
« on: May 09, 2013, 11:47:51 AM »
You got your benefit cash when you first joined the server. It was added to your wallet, not your bank.

20
Suggestions / Re: Physgun colours
« on: May 08, 2013, 01:13:02 PM »
If this shows demand, we can surely implement it.

21
Support & Help / Re: OCRP2: invisible player models
« on: May 08, 2013, 12:56:34 PM »
Lua errors shouldn't relate to this as we do not manually draw the players. You have a corrupt .gcf or garrysmod folder with corrupt player models.

22
Fixed Bugs / Re: VW GTI Has No Plates
« on: May 07, 2013, 02:58:52 PM »
There are no clientside lua errors about it. This means they are there but the position is bad and probably inside the car or so. Will have to look into.

23
News and Announcements / Re: [05/05/2013] OCRP2 Update
« on: May 06, 2013, 02:18:18 PM »
Hotfix - Version 7.2.; OCRP2_Version in console to know when it's live.
Changes:
  • Fixed a bug where ModelPanels' would 'leak' clientside entities even after a menu was closed.(Possible FPS increase)

24
Fixed Bugs / Re: F3 and Q menu error | Tried to use a NULL entity!
« on: May 05, 2013, 05:07:59 PM »
Fixed in next update.

25
News and Announcements / Re: [05/05/2013] OCRP2 Update
« on: May 05, 2013, 06:42:12 AM »
Just a note to people: There are a ton of bug fixes in the 7.0 patch. Most of them aren't in the list.

26
Support & Help / Re: Gmod crashes when I join OCRP
« on: May 04, 2013, 01:11:23 PM »
I get this to but not that error.. It will just stop running... I kind of hate the fact that I paid for gold vip and can't use it anymore..

Blame Garry.

What happened when the bug occurred?
The game crashed

What was supposed to happen?ç
Enter to the server.

Picture/Console Errors:
The game crashed atm of joining the server and this appears:
http://prntscr.com/12m0ma

You probably don't have  enough free memory for the game to use.

27
Donation Questions and Trades / Re: Question about donating
« on: April 30, 2013, 07:03:16 PM »
Okay thanks, seeing that I defiantly will not donate again because the prices have sky-rocketed and there may be another 'Fresh start'. So thanks for clearing that up,  ;D.
There won't be another 'fresh start'.

28
Support & Help / Re: Computer question.
« on: April 29, 2013, 02:21:24 PM »
The problem with Gmod right now is that multicore rendering is not working and is forced off even if you select to use it in the settings. This means that having a powerful computer will barely increase your fps by about say 5 when playing OCRP in the city at max players.

29
Fixed Bugs / Re: Bugs
« on: April 28, 2013, 03:38:53 PM »
Fixed the mayor not being able to use the radio. Well, it was just the icon that didn't show up. He could still use the radio, but had no idea when it was on.

For the ringtones, i will take a look at that asap. The pots, i have no idea. I will need a more specific report on why and when it happens, so then i can solve it.

Locked.
Found out ringtones, default.wav is in the content twice so I'm guessing it plays both at the same time when you get a call.
That's not how the source engine content mounting works. Only one type of sound with that path, name and extension gets mounted.

30
Donation Questions and Trades / Re: Question about donating
« on: April 27, 2013, 12:09:22 PM »
No they do not. Everyone got a fresh start. With the database being so old from OCRP to OCRP1.5 and the amount of exploits that were there, the economy was terrible and the reset was badly needed.

If you feel like it, you can donate for ingame cash again.

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