Author Topic: City 45  (Read 24868 times)

Offline .:KFrohman:.

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City 45
« on: April 24, 2011, 02:02:00 AM »
As a few of you are aware, We're planning on changing maps. There is no set date, but it will be "soon".

We were going to switch to a day and night compatible version of C18, but the source limits were nearly maxed out, which meant we had no headroom to add various things.

The map's based off C45 v1. There's a dedicated ration terminal, which deals with rations manually. There's also queue lines for said terminal. The nexus has a Judgement Waiver room, along with controls for a checkpoint. The nexus has a new addition for the amputation of citizens. I shall not reveal it.

In the works is a fully fledged conference suite (done). It has a pretty nifty partypiece. Also being looked at, is a shooting range, agility course and Breaching rooms. All of this is located underground.

AFAIK The move will be RP'd somehow. I just don't know when or how or what.

Map done, several million revisions later.

http://filesmelt.com/dl/rp_c45_catalyst_v2r1.7z

You'll need to use 7zip or winrar to open. Mirrors available on request.

Features:
Combine:
Fully Functioning nexus.
 - JW Room
 - Checkpoint Control (More on this later)
 - Front Guard panel (Locks down nexus)
 - Detainment, complete with burn room, interrogation and treatment (Although a better treatment facility is   in the train station).
 - Various consoles and interfaces located throughout
 - Exogen Breach control - Turn thumpers/alerts on and off.
 - City Admin office - CAMERA POSITIONED CORRECT FOR SCREENS.
 - Overwatch Suit Chargers.
 - Sub-surface Conference and training facilities, incl. Breaching, Agility and shooting range. Armoury is key- coded. Built in contraband room.
Rations
 - OSD notification of ration delivery
 - One door for in and out
 - Manual ration delivery using a complex system of pipes and angry, which in fact is semi-automatic now.
 - Zig-Zag queue system
General:
 - Functioning train station & Subway
 - Apartments in various levels of decay
 - lolrebel sewer network
 - Sector 6/Industrial Sector checkpoints both at subway and end of plaza. Open during day time, closed at night (even though it's permanent darkness :V)
 - Various lighting styles, plenty of places to perform ambush attacks and hiding areas.
 - Secret tunnels/hatches/entrances.  - No longer goes over combine conference room. Prevents lolmetagame
 - HDR
 - Cubemapped

« Last Edit: May 03, 2011, 11:55:04 PM by Kaz »



Offline The Great Milenko

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Re: City 45
« Reply #1 on: April 24, 2011, 09:04:26 AM »
The nexus has a new addition for the amputation of citizens.

Gas chamber

Offline .:KFrohman:.

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Re: City 45
« Reply #2 on: April 24, 2011, 10:47:31 AM »
The nexus has a new addition for the amputation of citizens.

Gas chamber

Close.



Re: City 45
« Reply #3 on: April 24, 2011, 10:51:23 AM »

Offline .:KFrohman:.

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Re: City 45
« Reply #4 on: April 24, 2011, 02:02:32 PM »
Update.

Added nodes. Never done them before. Tested it out, works fine, could do with refinement though.

This means that during an exogen breach, Antlions will no longer sit idle. They'll find you.
To counter this, there are 4 Thumpers, 3 located in the plaza. They are remote controlled by CCA units, within the nexus, along with an alarm.



Offline lemonshit

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Re: City 45
« Reply #5 on: April 24, 2011, 02:15:14 PM »
Nice! Keep up the good work. Can you also try to add that Nexus shield thats in the V2 version of the map into the map we're using?

Offline .:KFrohman:.

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Re: City 45
« Reply #6 on: April 24, 2011, 02:16:49 PM »
Will have a look.

Update: With the nodes prior, I noticed that there were slight issues with nodes and how antlions behaved. It looked wrong. 300 nodes or there about. Now? There's over 1100.
« Last Edit: April 24, 2011, 02:33:54 PM by Kazuo »



Offline chunkeymonkey79

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Re: City 45
« Reply #7 on: April 24, 2011, 02:33:45 PM »
Could you possibly add func_areaportal so the map is optimized?

Also guess on the new way for amputation..

Fire pit or chamber.
« Last Edit: April 24, 2011, 02:44:55 PM by chunkeymonkey79 »
<::|| HL2RP Characters ||::>


C18.CCA.APEX-DvL.040
Taking it easy as the DvL of the best division.


Derek Hampson
Wandering around C18, mentally confused.


Kendra Shawkins
Unknown Location, last seen diving into a body of water.


UU.OTA.PHANTOM-1.11590
On a rooftop, cloaked and sniper in hand.


ATTEMPTING TO ACCESS CHARACTER DATA..RESTRICTED..

Offline .:KFrohman:.

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Re: City 45
« Reply #8 on: April 24, 2011, 02:45:37 PM »
There are already some. I'll see what I can do though.



Offline smt

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Re: City 45
« Reply #9 on: April 24, 2011, 02:58:37 PM »
Just don't go overboard with shiny lights and stuff, my PC struggles as it is on big maps :V



Offline .:KFrohman:.

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Re: City 45
« Reply #10 on: April 24, 2011, 04:07:19 PM »
Obligatory images






Offline BltElite

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Re: City 45
« Reply #11 on: April 24, 2011, 04:41:13 PM »
Man it seems good so far. Don't like the floor material of the what seems to be training room though.
what

Offline chunkeymonkey79

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Re: City 45
« Reply #12 on: April 24, 2011, 07:20:19 PM »
Damn son, I just shat bricks.

Anyway, that map looks pretty good so far. One thing I don't like about C18 is a small Nexus.

But judging by the pictures, it looks pretty decent sized.

Also, to RP changing maps, we could round up the citizens and take them all to the trainstation spawn and RP the citizens getting on the train. And the CCA flying out through the Nexus or something.

Just a thought.
« Last Edit: April 24, 2011, 07:22:54 PM by chunkeymonkey79 »
<::|| HL2RP Characters ||::>


C18.CCA.APEX-DvL.040
Taking it easy as the DvL of the best division.


Derek Hampson
Wandering around C18, mentally confused.


Kendra Shawkins
Unknown Location, last seen diving into a body of water.


UU.OTA.PHANTOM-1.11590
On a rooftop, cloaked and sniper in hand.


ATTEMPTING TO ACCESS CHARACTER DATA..RESTRICTED..

Offline .:KFrohman:.

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Re: City 45
« Reply #13 on: April 25, 2011, 12:21:27 AM »
Note to self: Avoid working on this map in future.

Seriously. NOTHING FUCKING LINES UP.
This causes leaks. I've had to fix 10 within the last 10 minutes. I don't know when I'll finish.

Good news is, once I have, the map will be ready to go.

Bad news is, the area portals are leaking out the ass for NO REASON WHATSOEVER. MAD.
« Last Edit: April 25, 2011, 12:48:55 AM by Kazuo »



Offline lemonshit

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Re: City 45
« Reply #14 on: April 25, 2011, 12:53:34 AM »
But it's such a good job Kaz! :D Don't give up lol

 

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