Author Topic: [12/20/2011] Orange Cosmos RP 1.5 Update #4  (Read 9102 times)

Offline Conranos

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Re: [12/20/2011] Orange Cosmos RP 1.5 Update #4
« Reply #15 on: December 21, 2011, 09:04:22 PM »
Everything is great! The horns are cool, the underglow/neon lighting works fine. I haven't tested turbo yet. But there is one big problem. The Evo is not using the script it had when it was first put in the game and that was disappointing.

Offline JF

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Re: [12/20/2011] Orange Cosmos RP 1.5 Update #4
« Reply #16 on: December 21, 2011, 11:23:08 PM »
But there is one big problem. The Evo is not using the script it had when it was first put in the game and that was disappointing.
I second that 100%
Evo is a pile of shit atm. Definitely not worth it atm.
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Re: [12/20/2011] Orange Cosmos RP 1.5 Update #4
« Reply #17 on: January 02, 2012, 05:33:51 PM »
I demand a refund, please, for my Limo..

Spoiler for Underglow Red, Limo:
Spoiler for Cool in a tunnel but still:

Edit: Also quite sorry for the bump, but I felt it necessary to show it's not yet perfect.

Offline ???????£??Rose Nocturna???

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Re: [12/20/2011] Orange Cosmos RP 1.5 Update #4
« Reply #18 on: January 02, 2012, 09:34:31 PM »
Purple underglow is still pink, thought I would point it out too.

Offline Crap-Head

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Re: [12/20/2011] Orange Cosmos RP 1.5 Update #4
« Reply #19 on: January 03, 2012, 08:50:46 AM »
I demand a refund, please, for my Limo..

Spoiler for Underglow Red, Limo:
Spoiler for Cool in a tunnel but still:

Edit: Also quite sorry for the bump, but I felt it necessary to show it's not yet perfect.

How do you expect me to "fix" it? Its sunny outside, so the light will never look cool when its day. We don't have d/n on v2d, so i cant do much.
Please do not add me on Steam because you have in-game problems. Make a thread in the correct board on the forum and i will respond to that whenever i have time.

Re: [12/20/2011] Orange Cosmos RP 1.5 Update #4
« Reply #20 on: January 03, 2012, 04:35:55 PM »
There's one way to fix it, Day and Night cycle v33x. I smell a petition.
But Crap, don't you think it's quite sad such color.. Haha.

Offline Adam S

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Re: [12/20/2011] Orange Cosmos RP 1.5 Update #4
« Reply #21 on: January 03, 2012, 09:09:37 PM »
There's one way to fix it, Day and Night cycle v33x. I smell a petition.
But Crap, don't you think it's quite sad such color.. Haha.

Cant change to 33x cause most lolkids who play on V2P have crappy computers and 33x is too good for their 05 computers.  That and every time we switched it was only people who were commoners who stayed.

Offline Darkshifter98

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Re: [12/20/2011] Orange Cosmos RP 1.5 Update #4
« Reply #22 on: January 03, 2012, 10:13:24 PM »
There's one way to fix it, Day and Night cycle v33x. I smell a petition.
But Crap, don't you think it's quite sad such color.. Haha.

Cant change to 33x cause most lolkids who play on V2P have crappy computers and 33x is too good for their 05 computers.  That and every time we switched it was only people who were commoners who stayed.
I can't believe I'm saying this, but maybe we should advertise, OCRP, I mean..
(Why am I posting this?)
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Re: [12/20/2011] Orange Cosmos RP 1.5 Update #4
« Reply #23 on: January 03, 2012, 11:35:00 PM »
There's one way to fix it, Day and Night cycle v33x. I smell a petition.
But Crap, don't you think it's quite sad such color.. Haha.

Cant change to 33x cause most lolkids who play on V2P have crappy computers and 33x is too good for their 05 computers.  That and every time we switched it was only people who were commoners who stayed.
I can't believe I'm saying this, but maybe we should advertise, OCRP, I mean..
(Why am I posting this?)
Carry on, I'll do anything for v33x.

Offline Crap-Head

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Re: [12/20/2011] Orange Cosmos RP 1.5 Update #4
« Reply #24 on: January 04, 2012, 08:31:51 AM »
Not switching to v33x ever. If we EVVVER get a large enough OCRP playerbase, we will have another server with v33x, don't get your hopes anywhere close to that. Cant believe i need to repeat this over and over again :c

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