Author Topic: Garry's Mod SteamPipe Update (Update 165)  (Read 5447 times)

Offline Scratchie

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Garry's Mod SteamPipe Update (Update 165)
« on: June 05, 2013, 05:19:41 PM »
Some of you may have already updated and are now getting the issue of outdated server. Some of you haven't yet.

I will be looking into the update and what it means for the CG servers to get them updated over the next few hours. Sometime tonight I will test it on the dev server for OCRP and once I know it works without issues I will be shutting down the servers for the update. By then most people should have received the update and been unable to join anyway. So if you see the servers offline know that we are updating to SteamPipe although we don't want to.

TL;DR: If you see the servers offline later today, don't worry.

Spoiler for Backdoor method to updating to Update 165:
? Right click Garry's Mod in the steam list
? Properties
? Local Files
? Verify integrity of game cache

Offline Akise-Kun

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Re: Garry's Mod SteamPipe Update (Update 165)
« Reply #1 on: June 05, 2013, 05:32:34 PM »
Hoping it wont break the gamemode in anyway, was planning to play it.

Offline Crap-Head

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Re: Garry's Mod SteamPipe Update (Update 165)
« Reply #2 on: June 05, 2013, 05:57:43 PM »
Hoping it wont break the gamemode in anyway, was planning to play it.

No game modes will break with the steampipe update.
Please do not add me on Steam because you have in-game problems. Make a thread in the correct board on the forum and i will respond to that whenever i have time.

Offline Akise-Kun

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Re: Garry's Mod SteamPipe Update (Update 165)
« Reply #3 on: June 05, 2013, 06:23:33 PM »
Hoping it wont break the gamemode in anyway, was planning to play it.

No game modes will break with the steampipe update.
Alright, this is good to hear

Offline Scratchie

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Re: Garry's Mod SteamPipe Update (Update 165)
« Reply #4 on: June 05, 2013, 09:00:59 PM »
Hoping it wont break the gamemode in anyway, was planning to play it.

No game modes will break with the steampipe update.
NPCs will though..
<a href="https://www.youtube.com/watch?v=vnu5DmFkQ9g" target="_blank">https://www.youtube.com/watch?v=vnu5DmFkQ9g</a>

Offline Scratchie

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Re: Garry's Mod SteamPipe Update (Update 165)
« Reply #5 on: June 06, 2013, 01:57:30 AM »
OCRP should be coming back on soon. HRP will have to wait for Tomasas to get on as I don't want to start it without him making sure everything got brought that needed to

Offline TOMASAS

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Re: Garry's Mod SteamPipe Update (Update 165)
« Reply #6 on: June 06, 2013, 05:07:09 AM »
Works just fine, HRP is now up.

Having some client issues though myself with content.
Stop assuming things.

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Offline Akise-Kun

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Re: Garry's Mod SteamPipe Update (Update 165)
« Reply #7 on: June 06, 2013, 08:12:08 AM »
Hoping it wont break the gamemode in anyway, was planning to play it.

No game modes will break with the steampipe update.
NPCs will though..
<a href="https://www.youtube.com/watch?v=vnu5DmFkQ9g" target="_blank">https://www.youtube.com/watch?v=vnu5DmFkQ9g</a>

That npc needs to lay off the caffeine.

 

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