Author Topic: S2M Rule Clarification  (Read 28234 times)

Offline JoshB

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Re: S2M Rule Clarification
« Reply #45 on: May 23, 2011, 10:38:25 PM »
I think you were fairly killed, Fudo.
To be honest I was about to stop you from turning around in LOOC, saying I was /meing shooting you as well. Then I just decided to go with the flow, and did a hasty /me.
A last point that I do not think has been mentioned yet is that there was a shotgun blocking my path when I tried to get to cover in the volley that I was killed on. IRL I would have stepped over this.
« Last Edit: May 23, 2011, 10:42:05 PM by CIS.JoshB ?jonnysnotparis? »
[CG-SA]Toy4x4funrun: When guns are involved RP = basicly void
lolwut?

Offline Sawnik

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Re: S2M Rule Clarification
« Reply #46 on: May 23, 2011, 10:41:48 PM »
I was asking what was going on in LOOC and then I saw a /me killing me, I was shot before I could do anything.

I mean how would you like it if i just '/me aims at your head and shoots' without giving you time to react or RP.

You should let the person react when doing kill shots.



What timezone does Toy live in?
« Last Edit: May 23, 2011, 10:51:03 PM by s0nicdawg »

Offline JoshB

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Re: S2M Rule Clarification
« Reply #47 on: May 23, 2011, 10:43:23 PM »
I was actually meaning to do that before you turned around, when we both had our guns up and pumped at point blanc, and you had your backs turned and your attention on wherever you were going. I am sorry for the misunderstanding.
After a brief chat with YankeeSamurai, we determined that you would definitely die, and have no chance to react, but we will give you the chance to RP your death when we redo it.
« Last Edit: May 23, 2011, 10:53:28 PM by CIS.JoshB ?jonnysnotparis? »
[CG-SA]Toy4x4funrun: When guns are involved RP = basicly void
lolwut?

Offline Arkaeth

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Re: S2M Rule Clarification
« Reply #48 on: May 23, 2011, 10:47:51 PM »
I have NEVER had a community that made their members roll to determine whether or not a shot hit.

Yankee isn't an admin. I'll wait for an admin to resolve this.
"In ancient times, men built wonders, laid claim to the stars and sought to better themselves for the good of all. But we are much wiser now."

Offline YankeeSamurai

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Re: S2M Rule Clarification
« Reply #49 on: May 23, 2011, 10:53:46 PM »
Yes, an admin will have the final say. I acknowledge that.

However, regardless of what experience you have, recognize that Catalyst Gaming is not your other communities.
o7

Offline JoshB

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Re: S2M Rule Clarification
« Reply #50 on: May 23, 2011, 10:55:56 PM »
Yankee isn't an admin. I'll wait for an admin to resolve this.
On an offtopic note, I think Yankee should be an admin. Please, Rofl, take Yankee's neutrality in this thread, even though his character is aligned with mine, as a sign of his maturity.
[CG-SA]Toy4x4funrun: When guns are involved RP = basicly void
lolwut?

Offline Arkaeth

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Re: S2M Rule Clarification
« Reply #51 on: May 23, 2011, 10:56:23 PM »
I know that. I'm just saying, no one has ever left something so up to chance when it shouldn't be.

I'll be waiting on an admin's opinion, though I really am not interested in risking my characters life again in a re-do of a fight in which I had no fault.
"In ancient times, men built wonders, laid claim to the stars and sought to better themselves for the good of all. But we are much wiser now."

Offline Sawnik

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Re: S2M Rule Clarification
« Reply #52 on: May 23, 2011, 10:58:15 PM »
So, we're redoing it?


What timezone does Toy live in?
« Last Edit: May 23, 2011, 10:59:53 PM by s0nicdawg »

Offline JoshB

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Re: S2M Rule Clarification
« Reply #53 on: May 23, 2011, 10:59:53 PM »
So, we're redoing it?
Sonic, I am sorry, but Fudo is dead. The most I believe you are going to get is a chance you RP your character's death. You should have gone with the rightful leaders :D.
[CG-SA]Toy4x4funrun: When guns are involved RP = basicly void
lolwut?

Offline Arkaeth

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Re: S2M Rule Clarification
« Reply #54 on: May 23, 2011, 11:01:37 PM »
If you say Fudo is dead, then I think you should agree that you lost the firefight that ensued.
"In ancient times, men built wonders, laid claim to the stars and sought to better themselves for the good of all. But we are much wiser now."

Offline JoshB

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Re: S2M Rule Clarification
« Reply #55 on: May 23, 2011, 11:02:33 PM »
If you say Fudo is dead, then I think you should agree that you lost the firefight that ensued.
And those events are connected how? The point at which the RP went bad is when you killed Operator when he was crawling up the tunnel.
[CG-SA]Toy4x4funrun: When guns are involved RP = basicly void
lolwut?

Offline Sawnik

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Re: S2M Rule Clarification
« Reply #56 on: May 23, 2011, 11:02:48 PM »
I never really "joined sides" I may have not liked your char, but I would still follow orders from you, It may seem like it because I'm with Toy a lot.

Are you saying im automatically dead, but i'll get to RP my death?
« Last Edit: May 23, 2011, 11:05:38 PM by s0nicdawg »

Offline Arkaeth

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Re: S2M Rule Clarification
« Reply #57 on: May 23, 2011, 11:05:15 PM »
The RP never went bad. You're biased into thinking it was because you lost.
"In ancient times, men built wonders, laid claim to the stars and sought to better themselves for the good of all. But we are much wiser now."

Offline JoshB

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Re: S2M Rule Clarification
« Reply #58 on: May 23, 2011, 11:07:02 PM »
I never really "joined sides" I may have not liked your char, but I would still follow orders from you, It may seem like it because I'm with Toy a lot.

Are you saying im automatically dead, but i'll get to RP my death?
The first note is offtopic, I was killing you anyways because you were with Y-R.
Yes, because of all of the reasons I posted.
[CG-SA]Toy4x4funrun: When guns are involved RP = basicly void
lolwut?

Offline Sawnik

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Re: S2M Rule Clarification
« Reply #59 on: May 23, 2011, 11:08:01 PM »
So when RPing my death I can't try to convince you too not kill me?

If we RP'd that moment again and I died, I would agree with me dieing, I just didn't like how I didn't get to do anything.

I'd rather have an Admin decide about everything.
« Last Edit: May 23, 2011, 11:12:02 PM by s0nicdawg »

 

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