Quote from: CIS.JoshB ?jonnysnotparis? on May 23, 2011, 09:55:34 PMQuote from: Hyper THE END IS NIGH on May 23, 2011, 09:42:31 PMFirst of all, you don't know my character's backstory. For all you know he could have plenty of experience with guns.You couldn't have experience from before the Seven Hour war without forgetting it.Uhm, that's incorrect.And if I had time to do /me's for sweating, they definitely had time to do reaction /me's.
Quote from: Hyper THE END IS NIGH on May 23, 2011, 09:42:31 PMFirst of all, you don't know my character's backstory. For all you know he could have plenty of experience with guns.You couldn't have experience from before the Seven Hour war without forgetting it.
First of all, you don't know my character's backstory. For all you know he could have plenty of experience with guns.
Quote from: Hyper THE END IS NIGH on May 23, 2011, 09:59:06 PMQuote from: CIS.JoshB ?jonnysnotparis? on May 23, 2011, 09:55:34 PMQuote from: Hyper THE END IS NIGH on May 23, 2011, 09:42:31 PMFirst of all, you don't know my character's backstory. For all you know he could have plenty of experience with guns.You couldn't have experience from before the Seven Hour war without forgetting it.Uhm, that's incorrect.And if I had time to do /me's for sweating, they definitely had time to do reaction /me's.Actually, according to another post (by a HL2RP Super Admin) of which I will not find which is this: http://www.catalyst-gaming.net/index.php?topic=1636.0 , any experience from before the Seven Hour War is forgotten. Example: you may have been a EMT or Doctor before the war, but due to stress, rations, breenwater all that you can remember is how to do CPR but not how you know it.So say you are a sharpshooter before the war. Following the same logic, all you would remember is the parts of a gun, or something like that. Not how to shoot almost perfectly.
Quote from: RTLK on May 23, 2011, 10:02:54 PMQuote from: Hyper THE END IS NIGH on May 23, 2011, 09:59:06 PMQuote from: CIS.JoshB ?jonnysnotparis? on May 23, 2011, 09:55:34 PMQuote from: Hyper THE END IS NIGH on May 23, 2011, 09:42:31 PMFirst of all, you don't know my character's backstory. For all you know he could have plenty of experience with guns.You couldn't have experience from before the Seven Hour war without forgetting it.Uhm, that's incorrect.And if I had time to do /me's for sweating, they definitely had time to do reaction /me's.Actually, according to another post (by a HL2RP Super Admin) of which I will not find which is this: http://www.catalyst-gaming.net/index.php?topic=1636.0 , any experience from before the Seven Hour War is forgotten. Example: you may have been a EMT or Doctor before the war, but due to stress, rations, breenwater all that you can remember is how to do CPR but not how you know it.So say you are a sharpshooter before the war. Following the same logic, all you would remember is the parts of a gun, or something like that. Not how to shoot almost perfectly.As I said before, I didn't shoot perfectly. I fired 30+ shots, of which many were aimed far from the two. I know how to s2m, I've been RPing for a year and a half on multiple servers and communities.10:00 PM - s0nicdawg: the resistence has a dug that makes you remember, Toy said it was Omega-256 or something.10:00 PM - Hyper - Take it Back!: at all10:00 PM - Hyper - Take it Back!: but10:00 PM - s0nicdawg: drug*10:00 PM - Hyper - Take it Back!: the thing is10:00 PM - Hyper - Take it Back!: you dont forget things after the war10:01 PM - Hyper - Take it Back!: thats just not true10:01 PM - s0nicdawg: The water...10:01 PM - s0nicdawg: We gave you the drug? right?10:01 PM - Hyper - Take it Back!: yep10:01 PM - Hyper - Take it Back!: you like raped me with it10:01 PM - s0nicdawg: Well then you remember.I'm not justifying myself as a sniper in this, I'm just saying, this firefight was won fair and square.
I thought the guy was a Dumbass for randomly killing Toy (which I guess you /me killed him) Then I got killed before I could ask what's going on.
You guys gotta understand: The important thing is not shooting to miss in and of itself. The truly important issue is letting other players respond to your actions.