Quote from: Somone77 on March 09, 2012, 06:44:08 PMI like Life Support 3, however, one thing that bugs me about it is that it's truly impossible to create a self sustaining space station. You'll need to have constant shipments of resources to power regulators. Not impossible. Done it before
I like Life Support 3, however, one thing that bugs me about it is that it's truly impossible to create a self sustaining space station. You'll need to have constant shipments of resources to power regulators.
Quote from: Statua on March 09, 2012, 06:44:52 PMQuote from: Somone77 on March 09, 2012, 06:44:08 PMI like Life Support 3, however, one thing that bugs me about it is that it's truly impossible to create a self sustaining space station. You'll need to have constant shipments of resources to power regulators. Not impossible. Done it beforeHow? I always need a shipment of water every once and awhile.
umm i downloaded everything how the instructions told me, and i see some errors still.
Quote from: Niggly on March 09, 2012, 06:59:42 PMumm i downloaded everything how the instructions told me, and i see some errors still.I have the same problem as Tittles mentioned.
Also smart constraint tool
Quote from: Teh Caek on March 13, 2012, 10:34:24 AMAlso smart constraint tool No.People want this smart constraint and claim it fixes lag. But rather it CREATES a fuckload of lag.You don't seem to realize that most lag is caused by the fuckload of constraints on a moving contraption. THIS is what's causing the lag. Not the contraption itself.For example, your contraption exists out of 10 props. Weld them all together using 9 welds. (from 1 prop to another.) and it will go just fine. But if you use smart contraint, it will create 9 + 8 + 7 + 6 + 5 + 4 + 3 + 2 + 1 = 45 constraints for only 10 props = lag like shit if it's used more.
Quote from: Nicknero1405 on March 13, 2012, 10:48:55 AMQuote from: Teh Caek on March 13, 2012, 10:34:24 AMAlso smart constraint tool No.People want this smart constraint and claim it fixes lag. But rather it CREATES a fuckload of lag.You don't seem to realize that most lag is caused by the fuckload of constraints on a moving contraption. THIS is what's causing the lag. Not the contraption itself.For example, your contraption exists out of 10 props. Weld them all together using 9 welds. (from 1 prop to another.) and it will go just fine. But if you use smart contraint, it will create 9 + 8 + 7 + 6 + 5 + 4 + 3 + 2 + 1 = 45 constraints for only 10 props = lag like shit if it's used more.Last night I was building a ship out of the hl2 props and I welded and nocollided the best I could by hand. When I tried to fly it, it took 30 seconds to spaz the shit out and cause a server crash. (So sorry about that, didn't know it would happen). I took the save into singleplayer and ran smartweld, edited a few settings to use less welds and nocollides and then tried to fly it, it worked perfect. No lag, no spaz, etc. The tool works great if you know how to use it. Don't set the nocollide and weld to some high ass number. I still believe that smart constraint/smart weld would be a great addition. It'd also be cool if that resource transfer mod was added. This one. It adds wireless energy transmission (farther away gives less energy) and mass drivers. You can also package resources into barrels for a nice way to transport them. Mass drivers make refueling stations very easy. Low on water? Fire a ground-based mass driver lined up with the station, and now it has water. The only problem is that mass drivers can be used as weapons, as if the packet hits anything other than another mass driver, it explodes. I forget if it damages props or not. It's up to the server admins/devs if they should add these, but I personally think they would be nice.