While I disagree completely with your view on Halo 4 I did find the review enjoyable enough. The writing was fairly sharp and the jokes were flowing and joined- however I can definitely see the Zero Punctuation influence. In future, I advise perhaps moving away from the Zero Punctuation overtones and try to prove out your own style because I am sure you have your own style. Just my two cents on this, looking forward to reading more at a later date.Also, *Forerunner
HALO 4 11/18/12The progression of the Halo series has mainly been about adding to a great formula, in Halo 2 it was new weapons, sweeping exotic locations and titanic boss fights. In halo 3, it was bombastic boss fights, an exciting campaign, new weapons and better graphics. In Halo ODST, it was about exploring the world through the eyes of a normal human with new abilities, weapons and a complex story. Also, the addition of Fire Fight. In Halo 4, by contrast, they severely limit the number of new human weapons in favor of some utterly pointless and gimmicky For Runner weapons. Which are all massively over powered. Only one or two new weapons is introduced to the covenant, and for the poor UNSC, they get some new weapons but it wasn't worth deleting the massively fun grenade launcher. The new sticky detonator and SAW, the former is crap and the latter is over powered.As for vehicles, the covenant get even less. The revanet is deleted in favor of nothing new. The banshee got a speed boost, but the grace and agility of the rolls and flips has been drastically reduced. Which makes it difficult to perform such maneuvers, without risk of slamming into something. The UNSC has nothing new, and in fact no flying vehicles. Yes, we have been made spoiled by the Hornet and Falcon, which have kindly been replaced with a walker vehicle, which in close combat; and let's be fair about this, is shit. You get a slow kick... Thing but it takes so long to recharge that the enemy have already jacked you, sent you to hell, and is now teabagging your corpse.343's philosophy seems to be "Let's reskin a few things, change a couple sounds and make the armor look like an hyper active autistic child made it, then knock off for lunch." The weapons are practically the same, with few differences. However the shotgun sounds like God slamming his car door and is powerful enough to send a 1000 pound 8'0 spartan flying across a room. Other then that, some vehicles have new skins, the lobby system is confusing and intuitive.The campaign is a MASSIVE waste of time, it's short as fuck, and let me tell you, when I'm around, fucks are legendarily short. Barely 5 hours in all. And the final boss fight was with some vampire dude, and your entire contribution to the boss fight is to watch a cut scene then do some quick times events. I was waiting for the cut scene to end, and to kick his ass in a bombastic fight like every previous Halo game, but he cutscene didn't end and he got pushed into a gypsy vortex thing. Did I just win the boss fight? Yay me! oh, but lest us forget that Cortana is the one that actually kills the final boss. She makes 6 clones of herself and jumps onto him long enough for you to jam a bomb in his chest, in a cutscene of course.The game play was linear and padded, and I couldn't go 20 minutes without tripping over another damned CUTSCENE.In summary, Halo 4 is the worst of the series and I would sooner recommend jerking off with sand paper.
the graphics engine has a lot of blurry textures and cheap sprites. The upgrades are poorly balanced, with some weapons being an insta kill.
Has Planetside2 even been fully released yet? I thought it was still in a public beta if that's a good way to put things.