Poll

Do you want City 8 as the hl2rp map instead?

Yes
9 (60%)
No
6 (40%)

Total Members Voted: 3

Author Topic: New map  (Read 4747 times)

Offline Ezio Sabella [DEX]

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New map
« on: April 12, 2011, 01:29:25 AM »
So do you?
CCA.C18-SeC.852 radios in \"<:: Holy Shit! My Dick is on Fire!\"\r\n\r\n\r\n

Offline lemonshit

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Re: New map
« Reply #1 on: April 12, 2011, 01:55:54 AM »
http://www.garrysmod.org/downloads/?a=view&id=82873


CITY11 best map ever
-More alarm systems
-Rebel areas (Hidden)
-a lot of CP areas
-Outdoor ration distribution
-a lot fucking more
« Last Edit: April 12, 2011, 02:01:15 AM by Wodarski »

Offline smt

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Re: New map
« Reply #2 on: April 12, 2011, 02:34:46 AM »
I like the current map as c18, as I think it "forces" you to passive, atleast somewhat.

It's pretty small, a lot of people stay around the plaza area, allowing for nice RP, as well as the nexus being fit for passive to. Another thing is a lot of people have C18, I just think it's a nice map, but maybe we could cycle between a few, good maps...



Offline SkeptiK

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Re: New map
« Reply #3 on: April 12, 2011, 02:45:42 AM »
Not new map. New server, with out lands map. So that if people want to RP as a refugee or a resistance member. They can do so, rather then be minges in the city. Then if you want to like hold an event on either server. Lock one and draw the players over to other server.
Burning Bullet: you're stupid
Burning Bullet: i was in cg
Burning Bullet: before cg

Offline Ezio Sabella [DEX]

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Re: New map
« Reply #4 on: April 12, 2011, 02:48:22 AM »
milkshake was begging rofl to change to city 8 and rofl said to make a poll. so i made it cus milkshake is too dumb.
CCA.C18-SeC.852 radios in \"<:: Holy Shit! My Dick is on Fire!\"\r\n\r\n\r\n

Offline Philosowolf

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Re: New map
« Reply #5 on: April 15, 2011, 12:22:05 AM »
Ugh. I'd be careful about City 11. You think lolwebulz and mingery is bad enough in the City 18 plaza, just wait for 11. Because of the small and narrow "plaza"...hell...it's not even a plaza, it's like just one street leading up to the citadel. But because of this, you have nearly all the citizens clogging up the other districts, and you'll find that Civil Protection's patrolling will be pointless because there will be no citizens to enforce. However, you could choose to have units active in the other districts instead of just "the Civil Protection/loyalist area and the other area where Civil Protection isn't allowed to go". That's a bit stupid. Civil Protection own the city. They should be able to patrol where they like.

 

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