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Messages - JoshB

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136
Half-Life 2 Roleplay / Re: S2M Rule Clarification
« on: May 23, 2011, 09:46:28 PM »
But the point of it is HOW we lost. In the time I had my body out of cover, when I was actually stuck out there because there was a shotgun blocking my path that IRL I would have stepped over, you hit me with around 3/5 shots. All in quick succession. I died in about 7 seconds of being out of cover.

137
Half-Life 2 Roleplay / Re: S2M Rule Clarification
« on: May 23, 2011, 09:28:47 PM »
And S2King somebody in the head, when you are point blanc and their back is turned is OK, right?
On an offtopic note, this got me and the other guy PKed by Toy. When I asked him about it I got the helpful reply that is my new signature.

138
Half-Life 2 Roleplay / Re: S2M Rule Clarification
« on: May 23, 2011, 09:16:15 PM »
Both of them were civilians who got their guns yesterday and had no training.

139
Half-Life 2 Roleplay / Re: S2M Rule Clarification
« on: May 23, 2011, 09:13:23 PM »
Adding on to that, one of them was using a magnum, and the other a pistol.

140
Half-Life 2 Roleplay / Re: S2M Rule Clarification
« on: May 23, 2011, 08:50:26 PM »
So after ~5 shots I was hit, (not killed), from across the length of an entire C45 tunnel. Then my friend crept up around 1/4 of the tunnel, and he was shot until death in ~3 hits in ~5 shots. Then after ~5 more shots I darted across to the other side of the mouth of the tunnel, and was hit ~3 times in ~5 shots until I died. I was still all the way across the tunnel.
The three instances:
All the way across the tunnel: ~1/5 shots hit
3/4 of the way across the tunnel: ~3/5 shots hit
All the way across the tunnel: ~3/5 shots hit

141
Half-Life 2 Roleplay / S2M Rule Clarification
« on: May 23, 2011, 08:30:45 PM »
In S2M, how do you hit people? Can you roll for your shots? Or do you keep on shooting around them until you accidentally hit them?

142
IC Chat / Re: Removed
« on: May 22, 2011, 08:30:05 PM »
//-snip-

143
IC Chat / Removed
« on: May 22, 2011, 08:11:47 PM »
//Snipped for removal because Rofl won't let us post anything on the forums about the resistance.

144
Half-Life 2 Roleplay / Who turned dynamite off?
« on: May 21, 2011, 08:16:43 PM »
This is a question directed toward admins. Basically I have something planned involving dynamite (not mingeing). Rofl has approved the roleplay of me getting explosives, now the question. Who set the dynamite limit to 0, and how did you do that? Rofl can't seem to get it to work. If Rofl did it in the first place, then I am a huge derp.

145
IC Chat / Re: <::||04.729's Private Logs||::>
« on: May 21, 2011, 08:14:10 PM »
//You DID NOT find that room. Unless you unscrewed the light bulb ICly, you didn't. Luckily the CmD refunded all our contra.

146
Half-Life 2 Roleplay / Re: This is getting ridiculous.
« on: May 21, 2011, 08:09:03 PM »
You also must have used a professional spellchecker on your application.

147
IC Chat / Re: <::||RcT.537 Private Logs||::>
« on: May 21, 2011, 02:05:55 AM »
//I shut you in the furnace?  :o

148
General Discussion / Re: GG Osama Bin Laden
« on: May 19, 2011, 02:20:55 AM »
They still have the brains of Al Qaeda, Ayman al-Zawahiri, to run things.

149
General Discussion / Re: Any airsofters?
« on: May 19, 2011, 02:16:52 AM »
Well you are so strong because you can threaten small children with guns.

150
Half-Life 2 Roleplay / Re: Your character and his/her memories.
« on: May 17, 2011, 04:13:56 PM »
But is your desc:
Super tall body builder don't mess with him black [n-word] with huge muscles likes to do crime and rob stuff and is a crip and likes to take crack.

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